Megumin, chaotic female elven Wizard --------- |.<.....| +.......| # |.......| # # ### |.......| --------....- # # 0##*#*........| |*.........*. ############# .-.....-- |.....%.....|# # #....-.---...| 0 # |...|.%.|....# # 00 |..*|{.{|*..| ## # |...|.{.|....######## 0 |...-----...|# |.....*.....|# |*.........*|# j -------------# #@####################### Megumin the Thaumaturge Experience level: 7 Strength: 11 Dexterity: 13 Constitution: 14 Intelligence: 20 Wisdom: 10 Charisma: 8 Health: 0(46) Energy: 23(67) AC: 9 Gold: 465 Moves: 2291 Your Inventory: Coins $ - 465 gold pieces Weapons A - the [uncursed] +0 Sting (weapon in hand) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles w - an [uncursed] tripe ration Scrolls i - an uncursed scroll of create monster j - 2 uncursed scrolls of enchant weapon k - an uncursed scroll of scare monster q - 2 [uncursed] scrolls labeled READ ME [of magic mapping] r - an [uncursed] scroll labeled PHOL ENDE WODAN [of taming] t - an [uncursed] scroll labeled LEP GEX VEN ZEA [of identify] x - a [blessed] scroll labeled PRATYAVAYAH [of flood] Spellbooks m - an uncursed spellbook of drain life o - a [blessed faint] spellbook of light B - an [uncursed] spellbook of blank paper Potions g - a blessed potion of monster detection h - an uncursed potion of levitation p - an [uncursed] indigo potion [of confusion] v - a [cursed] clear potion [of unholy water] Rings d - an uncursed ring of warning (on right hand) e - an uncursed ring of teleport control (on left hand) Wands c - an uncursed wand of polymorph (0:6) z - an [uncursed] wand of lightning [0:5] Tools n - an uncursed bell s - an [uncursed] towel Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - drain life 2 attack 0% [||||||||] c - light 1 divination 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills dagger [Basic / Expert] quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were piously aligned. Hunger level was 225. Your alignment was 21 / 21. Monster difficulty range was 0 - 6. Level difficulty was 5. You were immune to sleep. You were magic-protected. You saw invisible. You were warned. You were aware of the presence of orcs. You had infravision. You had teleport control. Your luck was zero. You are dead. Vanquished creatures: an orc shaman a rock mole a pony 8 elf zombies a straw golem a floating eye a dwarf a giant bat a monkey 3 orc zombies 3 iguanas an acid blob a hobbit 5 giant rats a brown mold a gecko 3 jackals 2 kobolds a goblin 2 sewer rats 3 grid bugs a bat a kobold zombie 3 newts 47 creatures vanquished. Voluntary challenges: You used a wielded weapon 114 times. You read items or engraved 4 times. You put on armor 1 time. You never genocided any monsters. You polymorphed 1 item. You never changed form. You used no wishes. You wrote Elbereth's name 1 time. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 5 Level 1 a fountain a long staircase Level 2 a fountain Level 4 an armor shop Level 5 <- You were here many fountains History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:251 you reached level 2 of The Dungeons of Doom. On T:364 you advanced to experience level 2. On T:402 you reached level 3 of The Dungeons of Doom. On T:552 you advanced to experience level 3. On T:808 you advanced to experience level 4. On T:856 you reached level 4 of The Dungeons of Doom. On T:1005 you advanced to experience level 5. On T:1215 you reached level 5 of The Dungeons of Doom. On T:1412 you advanced to experience level 6. On T:2235 you advanced to experience level 7. Latest messages: [HP+1=41] [HP+1=42] [HP+1=43] [HP+1=44] [HP+1=45] Hit points restored. [HP+1=46] You hit the blue jelly. You are suddenly very cold! [HP-11=35] You hit the blue jelly! You are suddenly very cold! [HP-18=17] [HP+1=18] You miss the blue jelly. You are suddenly very cold! You die... Final status: Goodbye Megumin the Wizard... You died in The Dungeons of Doom on dungeon level 5 with 2361 points, and 465 pieces of gold, after 2291 moves. You were level 7 with a maximum of 46 hit points when you died.